ABOUT

ABOUT

ABOUT THE MOUNTAIN HOCKEY LEAGUE

The Mountain Hockey League (MHL) is a semi-professional "Sr 'A'" hockey league created by and for hockey players. With a mission to foster community pride, the MHL brings high-quality, full-check hockey to small towns and new markets across North America. The league's season runs all winter long, culminating in the Clear Cup Presented by: Bladetech. The official MHL rules are based on NHL rules.

Teams attract between 400 and 2,500 fans per game, depending on market size, with all games live-streamed on YouTube Live. Small-market hockey fosters a passionate and intense local fandom for both the sport and their communities, creating an exciting atmosphere. Many players have experience in the NHL, NCAA, and other professional leagues.

Teams compete for The Clear Cup, awarded to the playoff champion. All games are played in a series format on Friday and Saturday nights. Points are accumulated through matches against qualifying opponents, which include exhibition teams such as the FDNY, NYPD, Denver Leafs, and Chicago Shamrocks. Note that exhibition teams are not eligible for the Clear Cup Finals.

League teams earn points from October 1 to April 30 each year to compete for The Clear Cup. 

Rule 82 – Playoff Format and Clear Cup Hosting

  • Clear Cup: The playoff format is designed to ensure a Clear Cup champion is crowned. The first-place team in the standings at the end of the regular season will automatically advance to the finals and have the right to host.
  • Semi-Finals: The second and third-place teams will play a semi-final series to determine who advances to the finals against the first-place team.
  • Hosting Qualification:To host the Clear Cup, a team must meet one of the following criteria:
    1. Average over 400 fans per home game.
    2. Have been in the league for at least four years and never missed a committed away game.
  • Playoff Schedule: To allow teams to plan travel and reserve ice, the semi-finals will be held on the third weekend of April, and the finals will be on the last weekend of April.


MOUNTAIN HOCKEY LEAGUE: OFFICIAL RULES 2025-2026

MOUNTAIN HOCKEY LEAGUE: OFFICIAL RULES 2025-2026

© Copyright 2025 Mountain Hockey League. All rights reserved. This book may not be reproduced in whole or in part in any form or by any means, electronic or mechanical, including photocopying, recording or by any information storage and retrieval system now known or hereafter invented, without written permission from the Mountain Hockey League.

The Mountain Hockey League and the MHL Shield are registered trademarks of the Mountain Hockey League. All MHL logos and marks and team logos and marks depicted herein are the property of the MHL and the respective teams and may not be reproduced without the prior written consent of IMM MEDIA MHL 2025. All rights reserved.

Table of Contents

  • SECTION 1 – PLAYING AREA
  • SECTION 2 – TEAMS
  • SECTION 3 – EQUIPMENT
  • SECTION 4 – TYPES OF PENALTIES
  • SECTION 5 – OFFICIALS
  • SECTION 6 – PHYSICAL INFRACTIONS
  • SECTION 7 – RESTRAINING INFRACTIONS
  • SECTION 8 – STICK INFRACTIONS
  • SECTION 9 – OTHER INFRACTIONS
  • SECTION 10 – GAME FLOW

SECTION 1 – PLAYING AREA

Rule 1 – Rink

MHL games are played on an ice surface known as the "Rink" and must meet the League's prescribed dimensions and specifications. The official size of the rink is 200 feet long by 85 feet wide. The rink is surrounded by boards, which are between 40 and 48 inches high, with an ideal height of 42 inches. Approved safety glass extends vertically from the boards.

  • Lines and Markings: The ice is divided into three zones by lines drawn completely across the rink.
    • The two blue lines are 12 inches wide and located 64 feet from the goal lines.
    • The center line is a 12-inch wide red line drawn across the middle of the rink.
    • The goal lines are red lines, two inches wide, located 11 feet from each end of the rink.
  • Zones: The ice is divided into the defending zone (where a team's goal is located), the neutral zone (the central portion), and the attacking zone (the portion farthest from the defended goal).
  • Goal Crease: In front of each goal, a goal crease area is marked with a 2-inch wide red line and is painted a light blue color. The area inside the goal frame is painted gloss white.
  • Face-off Spots: The rink has nine face-off spots. There's a central blue spot, 12 inches in diameter, surrounded by a 15-foot radius circle. Other red spots are located in the neutral and end zones.

Rule 2 – Goal Posts and Nets

The goal posts are red, stand four feet high, and are six feet apart. A crossbar connects the tops of the posts. The goal frame is held in place by flexible pegs. A white nylon net is attached to the frame to enclose the back of the goal.

Rule 3 – Benches

Each rink has two players' benches and a penalty bench. The players' benches must be uniform for both teams and can accommodate at least 14 players. The penalty bench, located opposite the players' benches, is for penalized players and off-ice officials.

SECTION 2 – TEAMS

Rule 5 – Team

A team consists of 20 players (18 skaters and two goalkeepers). Coaches must submit a list of eligible players before the game. Once the game starts, no changes are permitted.

  • Ineligible Players: Only players on the submitted list may play. If an ineligible player is on the ice, they're removed from the game. If they were involved in a goal, the goal is disallowed.
  • Goalkeepers: Only one goalkeeper can be on the ice at a time. Each team must have a fully equipped substitute goalkeeper ready to play.

Rule 6 – Captain and Alternate Captains

Each team must appoint one Captain who wears the letter "C" on their jersey. The Captain is the only player with the privilege to discuss rule interpretations with the Referee.

  • A team may also have up to two Alternate Captains who wear the letter "A". If the Captain is not on the ice, an Alternate Captain has the same privileges.

Rule 7 – Starting Line-up

Before the game, the visiting team names its starting line-up, and the home team must then do the same. A bench minor penalty is assessed for an infraction of this rule.

Rule 8 – Injured Players

If a player is injured and cannot continue, they may be replaced by a substitute. The play should continue until the injured player’s team gains control of the puck, unless the injury is severe, in which case the Referee may stop play immediately. An injured player cannot return to the ice until play has resumed.

  • Injured Goalkeeper: A substitute goalkeeper must be ready to play immediately if the primary goalkeeper is injured or ill. No warm-up is allowed for a substitute goalkeeper in regular league or playoff games.

SECTION 3 – EQUIPMENT

Rule 9 – Uniforms

All players must wear team uniforms of approved design and color, including helmets, sweaters, pants, and skates. Each player must have an individual number at least 10 inches high on the back of their jersey, along with their surname.

  • Helmets: All players must wear a League-approved helmet while on the ice or benches. A player whose helmet comes off must either exit the ice or replace it with the chin strap fastened. Intentionally removing an opponent's helmet is a minor penalty for roughing.
  • Goalkeeper's Equipment: Goalkeepers' equipment must be for protection only, and the League has the authority to inspect and approve equipment size to ensure it is proportional to the individual goalkeeper.

Rule 10 – Sticks

Sticks must be made of League-approved materials and cannot have projections. A player's stick cannot be more than 63 inches long or have a blade more than 12.5 inches from the heel.

  • Broken Stick: A player with a broken stick must immediately drop it. A minor penalty is assessed for playing with a broken stick.
  • Stick Measurement: A team can request one stick measurement per stoppage in play. If the stick is found to be illegal, the player is assessed a minor penalty. If the complaint is unfounded, a bench minor penalty is imposed on the complaining team.

SECTION 4 – TYPES OF PENALTIES

Rule 15 – Calling of Penalties

The Referee will immediately stop play and call a penalty if the offending team has control of the puck. If the non-offending team is in control, the Referee will signal a delayed penalty and stop play once the offending team gains control.

  • Goal Scored: If a minor penalty is signaled and the non-offending team scores, the minor penalty is not imposed. Major and match penalties, however, are always assessed.

Rule 16 – Minor Penalties

A minor penalty results in the penalized player being removed from the ice for two minutes. A team is considered "short-handed" if it has fewer players on the ice than its opponent. If the opposing team scores a goal while the penalized team is short-handed, the minor penalty with the least amount of time remaining automatically ends.

Rule 17 – Bench Minor Penalties

A bench minor penalty is for two minutes and is served by any player (except a goalkeeper) designated by the coach.

Rule 18 – Double-minor Penalties

A double-minor penalty is for four minutes. If a goal is scored during a delayed double-minor, one of the minor penalties is nullified, and the player serves the remaining two minutes.

Rule 19 – Coincidental Penalties

When an equal number of penalties are assessed to both teams at the same time, immediate substitutions are made so that the on-ice strength of the teams remains unchanged. Penalized players serve their time but are released at the first stoppage of play after their penalty expires.

Rule 20 – Major Penalties

A major penalty results in the offender being ruled off the ice for five minutes with no substitution allowed during that time. A player receiving a third major penalty in the same game is automatically assessed a game misconduct.

Rule 21 – Match Penalties

A match penalty is imposed for a deliberate attempt to injure an opponent. The offender is immediately ejected from the game, and a substitute player serves a five-minute penalty. The player is also subject to an automatic suspension.

Rule 22 – Misconduct Penalties

A misconduct penalty removes a player from the ice for ten minutes. A substitute is permitted to enter the game immediately, so the team's on-ice strength is not affected.

Rule 23 – Game Misconduct Penalties

A game misconduct penalty results in the player's removal for the remainder of the game, but a substitute is permitted. A player incurring a game misconduct is reported to the Commissioner, who may impose further suspensions or fines.

Rule 24 – Penalty Shot

A penalty shot is awarded when a lost scoring opportunity needs to be restored due to a specific infraction. The player taking the shot starts from center ice and attempts to score on the goalkeeper. The "spin-o-rama" move is not allowed. A goal cannot be scored on a rebound of any kind (unless the puck deflects off the goal post or crossbar, then the goalkeeper, and then into the goal).

SECTION 5 – OFFICIALS

Rule 31 – Referees

Referees have general supervision of the game and full control over all game officials and players. Their decisions are final. They impose penalties and make final on-ice decisions on disputed goals.

Rule 32 – Linespersons

Linespersons are generally responsible for calling violations of off-side and icing. They also conduct all face-offs except for the start of each period.

SECTION 6 – PHYSICAL INFRACTIONS

Rule 41 - Boarding

A penalty is imposed for checking or pushing an opponent in a manner that causes them to violently or dangerously hit the boards.

Rule 42 - Charging

A penalty is imposed on a player who, as a result of distance traveled, violently checks an opponent.

Rule 43 – Checking from Behind

A major penalty is assessed for cross-checking, pushing, or charging an opponent from behind who is unable to protect themselves. A game misconduct must also be assessed.

Rule 46 - Fighting

Fighting is defined as a player repeatedly punching an opponent or wrestling in a manner that prevents officials from intervening. The aggressor, a player who continues to punch a defenseless opponent, is assessed a major penalty and a game misconduct. All players not involved in a fight must go to their bench immediately.

SECTION 7 – RESTRAINING INFRACTIONS

Rule 54 – Holding

A minor penalty is imposed on a player who holds an opponent with his hands, arms, or legs. Holding an opponent's stick is also a minor penalty.

Rule 55 – Hooking

A minor penalty is imposed on a player who uses their stick to restrain an opponent.

Rule 57 – Tripping

A minor penalty is imposed on a player who causes an opponent to trip or fall using their stick, knee, foot, or arm.

SECTION 8 – STICK INFRACTIONS

Rule 58 – Butt-ending

A major penalty and a game misconduct are imposed on a player who butt-ends an opponent. A double-minor penalty is assessed for an attempted butt-end.

Rule 59 – Cross-checking

A minor or major penalty is imposed for using the stick shaft between two hands to forcefully check an opponent.

Rule 60 – High-sticking

A minor penalty is assessed for any contact made by a stick on an opponent above the shoulders. If the high-stick causes an injury, a double-minor penalty is assessed.

Rule 61 – Slashing

A minor or major penalty is imposed for swinging a stick at an opponent. Any forceful chop with the stick is considered slashing.

Rule 62 – Spearing

A major penalty and a game misconduct are imposed for stabbing an opponent with the point of the stick blade. A double-minor is assessed for an attempted spear.

SECTION 9 – OTHER INFRACTIONS

Rule 63 – Delaying the Game

A minor penalty is imposed on any player who deliberately causes a stoppage in play. This includes a player shooting the puck out of play from their defending zone.

Rule 64 – Diving / Embellishment

A minor penalty is assessed to any player who blatantly dives, embellishes a fall, or feigns an injury to draw a penalty.

SECTION 10 – GAME FLOW

Rule 76 – Face-offs

All face-offs are conducted at one of the nine face-off spots on the ice. Centers must face each other squarely and place their sticks on the ice within a designated area. Violations result in the offending center being replaced.

Rule 77 – Game and Intermission Timing

A game consists of three 20-minute periods with an 18-minute intermission between periods. The official playing season is from October 5th to April 11th.

Rule 78 – Points, Standings and Statistics

  • Point Structure:
    • A regular season win against a league opponent is worth 2 points.
    • A win against a non-league (exhibition) opponent is worth 1 point.
    • An overtime loss is worth 1 point.
  • Statistics: The home team is responsible for sending a picture of the scoresheet to themhlscorekeeper@gmail.com after each game to have stats officially recorded. The team can use the scorekeeper login in the owners' folder to upload rosters and player stats.

Rule 79 – Icing

Icing occurs when a player shoots the puck from their own half of the ice past the opponent's goal line. When icing is called, play stops, and the face-off is held in the offending team's defensive zone. The offending team cannot make a line change.

Rule 80 – Off-side

Players of the attacking team cannot precede the puck into the attacking zone. The position of the player's skates determines if they are off-side. The play is stopped, and the face-off is moved to the neutral zone.

Rule 81 – Overtime

In the regular season, if the game is tied after three periods, a 5-minute overtime period is played with each team having three skaters. The first team to score wins.

  • In the playoffs, games tied after three periods go into continuous 20-minute overtime periods until a goal is scored. There will be no shootouts to decide playoff games.

Rule 82 – Playoff Format and Clear Cup Hosting

  • Clear Cup: The playoff format is designed to ensure a Clear Cup champion is crowned. The first-place team in the standings at the end of the regular season will automatically advance to the finals and have the right to host.
  • Semi-Finals: The second and third-place teams will play a semi-final series to determine who advances to the finals against the first-place team.
  • Hosting Qualification: To host the Clear Cup, a team must meet one of the following criteria:
    1. Average over 400 fans per home game.
    2. Have been in the league for at least four years and never missed a committed away game.
  • Playoff Schedule: To allow teams to plan travel and reserve ice, the semi-finals will be held on the third weekend of April, and the finals will be on the last weekend of April.

ABOUT THE MOUNTAIN HOCKEY LEAGUE

The Mountain Hockey League (MHL) is a semi-professional "Sr 'A'" hockey league created by and for hockey players. With a mission to foster community pride, the MHL brings high-quality, full-check hockey to small towns and new markets across North America. The league's season runs all winter long, culminating in the Clear Cup Presented by: Bladetech. The official MHL rules are based on NHL rules.